Update 2.0.1 is dedicated to the fourth anniversary of the game, and we'll be celebrating with lots of cool events and special offers, with players will be able to earn the Soviet Tier IV Multirole Fighter Borovkov-Florov I-207. The update also includes an improvement to controlling settings, a partial change to the balance of Conquest Mode, and a few bug fixes.
2.0.1更新正好发布于游戏四周年庆之中,我们将会推出一系列活动与特价来庆祝它。玩家可以得到苏联4级多用途战斗机Borovkov-Florov I-207。这次更新也包括对控制设定的提升,对征服模式的调整已经一些bug的修复
Conquest Game Mode
The composition of ground targets in sectors has been changed, and as a result, the efficiency of different aircraft types when capturing and defending sectors will become more obvious.
1.Garrison: All garrisons will now have an identical average composition of ground target.
2.Forward Airstrip: The number of ground targets was significantly reduced.
3.Airbase: The number of ground targets was reduced.
4.Mining Plant, Military Base, and Command Center: The composition of ground targets was slightly changed with the view to adding extra targets equipped with AA guns. The total number, armour, and value of the ground targets in these sectors were changed slightly.
The number of AA guns in sectors was changed:
1.Garrison: 2 light and 2 high-altitude AA guns
2.Forward Airstrip: 2 light AA guns
3.Mining Plant: 6 high-altitude AA guns
4.Airbase: 6 light AA guns
5.Military Base: 4 light and 6 high-altitude AA guns
6.Command Center: 6 light and 4 high-altitude AA guns
The number of capture points required to take control of different sectors, or retake them from the enemy, was changed.
1.To capture a neutral sector, team A is to earn a certain number of capture points of advantage over team B.
2.To retake a sector from team B, team A is to earn a certain number of capture points. At the same time, team B defending the sector earns capture points by destroying the attacking aircraft from team A. The points earned by team B are deducted from the result of the attacking team A.
The required number of capture points by sectors:
1.Garrison: 90 capture points to capture a neutral sector, 120 capture points to capture an enemy sector.
2.Staging Airfield: 90 capture points to capture a neutral sector, 120 capture points to capture an enemy sector.
3.Mining Plant: 140 capture points to capture a neutral sector, 180 capture points to capture an enemy sector.
4.Airbase: 140 capture points to capture a neutral sector, 180 capture points to capture an enemy sector.
5.Military Base: 140 capture points to capture a neutral sector, 180 capture points to capture an enemy sector.
6.Command Center: 140 capture points to capture a neutral sector, 180 capture points to capture an enemy sector.
征服模式
区域中地面目标的位置改变。这样的结果是不同机种在占领和防守区域的作战效率会出现明显差异。
1.驻扎地:所有的驻扎地的地面目标布局变得更均匀
2.前线机场:地面目标数量大量减少
3.空军基地:地面目标数量减少
4.矿场,军事基地,指挥中心:地面目标布局有轻微调整,增加更多的防空炮。这些区域内的地面目标数量,装甲,和价值有略微调整
区域内防空炮数量变化:
1.驻扎地:两座小口径防空炮和两座大口径防空炮
2.前线机场:两座小口径防空炮
3.矿场:6座大口径防空炮
4.空军基地:6座小口径防空炮
5.军事基地:4座小口径,6座大口径防空炮
6.指挥中心:6座小口径,4座大口径防空炮
不同区域所需的占领或重新占领点数变更:
1.占领中立区域,A队需要比B队多获得一个固定数量的占领点数
2.从B队手中夺回区域,A队需要获得特定数量的占领点数。同时,防守的B队要靠摧毁A队飞机来获得占领点数。A队获得的占领点数还要减去B队获得的占领点数。
占领区域所需点数:
1.驻扎地:中立状态:90;夺回:120
2.前线机场:中立状态:90;夺回:120
3.矿场:中立状态:140;夺回:180
4.空军基地:中立状态:140;夺回:180
5.军事基地:中立状态:140;夺回:180
6.指挥中心:中立状态:140;夺回:180
Advanced Control and Interface Settings
In response to numerous requests from experienced players, options that were available in previous versions of World of Warplanes have been added to the advanced control and interface settings:
1.Added the option for assigning a key for manual flaps control in the 'Mouse' control scheme.
2.Added advanced settings allowing for fine-tuning mouse control, particularly the option for disabling automatic flaps as well as the rate of roll and level-off settings was added.
3.Added the option for enabling an attitude indicator that shows the aircraft pitch and bank in relation to the horizon.
4.Added the option for enabling the altimeter scale (barometric or radar) that shows the optimum altitude margin, the ceiling of the aircraft, the range where the aircraft performance is reduced, and the critical altitude where only level flight is possible.
5.Added the option for enabling the speed indicator scale that shows the optimum speed margin, marks for dangerously low and high speed, and critical speed values leading to aircraft stall or dramatic decrease in manoeuvrability.
进阶操作与界面设定
作为对那些经验丰富的玩家要求的回应,以前版本的设定选项被重新加入了进阶控制与界面的设定中:
1.在鼠标操作模式中增加为手动襟翼指派按键的选项
2.增加进阶设定中允许鼠标微调的选项,特别是禁用自动襟翼的选项以及滚转和自动改平的设定
3.增加启用绝对高度与相对高度的高度指示器的选项
4.增加启用高度表(气压式或雷达式)的选项。高度表包括最佳飞行高度区间,最大飞行高度,飞机性能下降的范围,只允许水平飞行的危险高度。
5.增加启用速度指示器的选项。速度指示器包括最佳速度区间,过低或过高的危险速度标识,会导致飞机失速或机动性严重下降的危险速度。
2.0.1更新正好发布于游戏四周年庆之中,我们将会推出一系列活动与特价来庆祝它。玩家可以得到苏联4级多用途战斗机Borovkov-Florov I-207。这次更新也包括对控制设定的提升,对征服模式的调整已经一些bug的修复
Conquest Game Mode
The composition of ground targets in sectors has been changed, and as a result, the efficiency of different aircraft types when capturing and defending sectors will become more obvious.
1.Garrison: All garrisons will now have an identical average composition of ground target.
2.Forward Airstrip: The number of ground targets was significantly reduced.
3.Airbase: The number of ground targets was reduced.
4.Mining Plant, Military Base, and Command Center: The composition of ground targets was slightly changed with the view to adding extra targets equipped with AA guns. The total number, armour, and value of the ground targets in these sectors were changed slightly.
The number of AA guns in sectors was changed:
1.Garrison: 2 light and 2 high-altitude AA guns
2.Forward Airstrip: 2 light AA guns
3.Mining Plant: 6 high-altitude AA guns
4.Airbase: 6 light AA guns
5.Military Base: 4 light and 6 high-altitude AA guns
6.Command Center: 6 light and 4 high-altitude AA guns
The number of capture points required to take control of different sectors, or retake them from the enemy, was changed.
1.To capture a neutral sector, team A is to earn a certain number of capture points of advantage over team B.
2.To retake a sector from team B, team A is to earn a certain number of capture points. At the same time, team B defending the sector earns capture points by destroying the attacking aircraft from team A. The points earned by team B are deducted from the result of the attacking team A.
The required number of capture points by sectors:
1.Garrison: 90 capture points to capture a neutral sector, 120 capture points to capture an enemy sector.
2.Staging Airfield: 90 capture points to capture a neutral sector, 120 capture points to capture an enemy sector.
3.Mining Plant: 140 capture points to capture a neutral sector, 180 capture points to capture an enemy sector.
4.Airbase: 140 capture points to capture a neutral sector, 180 capture points to capture an enemy sector.
5.Military Base: 140 capture points to capture a neutral sector, 180 capture points to capture an enemy sector.
6.Command Center: 140 capture points to capture a neutral sector, 180 capture points to capture an enemy sector.
征服模式
区域中地面目标的位置改变。这样的结果是不同机种在占领和防守区域的作战效率会出现明显差异。
1.驻扎地:所有的驻扎地的地面目标布局变得更均匀
2.前线机场:地面目标数量大量减少
3.空军基地:地面目标数量减少
4.矿场,军事基地,指挥中心:地面目标布局有轻微调整,增加更多的防空炮。这些区域内的地面目标数量,装甲,和价值有略微调整
区域内防空炮数量变化:
1.驻扎地:两座小口径防空炮和两座大口径防空炮
2.前线机场:两座小口径防空炮
3.矿场:6座大口径防空炮
4.空军基地:6座小口径防空炮
5.军事基地:4座小口径,6座大口径防空炮
6.指挥中心:6座小口径,4座大口径防空炮
不同区域所需的占领或重新占领点数变更:
1.占领中立区域,A队需要比B队多获得一个固定数量的占领点数
2.从B队手中夺回区域,A队需要获得特定数量的占领点数。同时,防守的B队要靠摧毁A队飞机来获得占领点数。A队获得的占领点数还要减去B队获得的占领点数。
占领区域所需点数:
1.驻扎地:中立状态:90;夺回:120
2.前线机场:中立状态:90;夺回:120
3.矿场:中立状态:140;夺回:180
4.空军基地:中立状态:140;夺回:180
5.军事基地:中立状态:140;夺回:180
6.指挥中心:中立状态:140;夺回:180
Advanced Control and Interface Settings
In response to numerous requests from experienced players, options that were available in previous versions of World of Warplanes have been added to the advanced control and interface settings:
1.Added the option for assigning a key for manual flaps control in the 'Mouse' control scheme.
2.Added advanced settings allowing for fine-tuning mouse control, particularly the option for disabling automatic flaps as well as the rate of roll and level-off settings was added.
3.Added the option for enabling an attitude indicator that shows the aircraft pitch and bank in relation to the horizon.
4.Added the option for enabling the altimeter scale (barometric or radar) that shows the optimum altitude margin, the ceiling of the aircraft, the range where the aircraft performance is reduced, and the critical altitude where only level flight is possible.
5.Added the option for enabling the speed indicator scale that shows the optimum speed margin, marks for dangerously low and high speed, and critical speed values leading to aircraft stall or dramatic decrease in manoeuvrability.
进阶操作与界面设定
作为对那些经验丰富的玩家要求的回应,以前版本的设定选项被重新加入了进阶控制与界面的设定中:
1.在鼠标操作模式中增加为手动襟翼指派按键的选项
2.增加进阶设定中允许鼠标微调的选项,特别是禁用自动襟翼的选项以及滚转和自动改平的设定
3.增加启用绝对高度与相对高度的高度指示器的选项
4.增加启用高度表(气压式或雷达式)的选项。高度表包括最佳飞行高度区间,最大飞行高度,飞机性能下降的范围,只允许水平飞行的危险高度。
5.增加启用速度指示器的选项。速度指示器包括最佳速度区间,过低或过高的危险速度标识,会导致飞机失速或机动性严重下降的危险速度。