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arch linux steam 所有需要proton的游戏同一个错误

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ERROR: ld.so: object '/home/evilred/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
有大佬解决了吗?
beta steam,proton最新的


IP属地:广东1楼2023-10-07 19:16回复
    pressure-vessel-adverb[26701]: W: Unable to generate /run/pressure-vessel/ldso/new-ld.so.cache: Child process killed by signal 6
    pressure-vessel-adverb[26701]: W: Recovering by keeping our previous LD_LIBRARY_PATH
    fsync: up and running.
    wine: Using setpriority to control niceness in the [-11,11] range
    /bin/sh\0-c\0/home/evilred/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1042550 -- /home/evilred/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/evilred/c/Program Files/steam/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/home/evilred/c/Program Files/steam/steamapps/common/Proton - Experimental'/proton waitforexitandrun '/home/evilred/c/Program Files/steam/steamapps/common/Digimon Story Cyber Sleuth Complete Edition/app_digister/Digimon Story CS.exe'\0
    chdir "/home/evilred/c/Program Files/steam/steamapps/common/Digimon Story Cyber Sleuth Complete Edition/app_digister"
    ERROR: ld.so: object '/home/evilred/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/evilred/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
    ERROR: ld.so: object '/home/evilred/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/evilred/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    ERROR: ld.so: object '/home/evilred/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
    pressure-vessel-adverb[26934]: W: Unable to generate /run/pressure-vessel/ldso/new-ld.so.cache: Child process killed by signal 6
    pressure-vessel-adverb[26934]: W: Recovering by keeping our previous LD_LIBRARY_PATH
    fsync: up and running.
    wine: Using setpriority to control niceness in the [-11,11] range
    Setting breakpad minidump AppID = 1042550
    Steam_SetMinidumpSteamID: Caching Steam ID: 76561198002090523 [API loaded no]
    Setting breakpad minidump AppID = 1042550
    Steam_SetMinidumpSteamID: Caching Steam ID: 76561198002090523 [API loaded no]
    pid 26981 != 26980, skipping destruction (fork without exec?)
    Game 1042550 created interface STEAMAPPS_INTERFACE_VERSION008 /
    Game 1042550 created interface STEAMAPPTICKET_INTERFACE_VERSION001 /
    Game 1042550 created interface STEAMUSERSTATS_INTERFACE_VERSION011 /
    Game 1042550 created interface SteamController007 /
    Game 1042550 created interface SteamUser017 / User
    Game 1042550 created interface SteamUser020 /
    Game 1042550 created interface SteamUser020 / User
    Game 1042550 created interface SteamUtils007 / Utils
    Game 1042550 created interface SteamUtils009 /
    Game 1042550 created interface SteamUtils009 / Utils
    Game 1042550 method call count for IClientControllerSerialized::GetAnalogActionHandle : 2
    Game 1042550 method call count for IClientControllerSerialized::GetDigitalActionHandle : 16
    Game 1042550 method call count for IClientControllerSerialized::GetActionSetHandle : 1
    Game 1042550 method call count for IClientUserStats::FindLeaderboard : 1
    Game 1042550 method call count for IClientUserStats::GetAchievement : 103
    Game 1042550 method call count for IClientAppManager::GetCurrentLanguage : 1
    Game 1042550 method call count for IClientUtils::RecordSteamInterfaceCreation : 10
    Game 1042550 method call count for IClientUtils::GetAppID : 12
    Game 1042550 method call count for IClientUtils::GetIPCountry : 1
    Game 1042550 method call count for IClientUtils::GetServerRealTime : 1
    Game 1042550 method call count for IClientUser::GetAppOwnershipTicketExtendedData : 1
    Game 1042550 method call count for IClientUser::GetSteamID : 4
    Game 1042550 method call count for IClientUser::BLoggedOn : 1
    Uploaded AppInterfaceStats to Steam


    IP属地:广东2楼2023-10-07 21:45
    回复
      native都试过了,还是不行。。


      IP属地:广东来自Android客户端3楼2023-10-08 01:48
      回复
        一楼那个反馈gameoverlayrenderer.so是系统判断你是32位还是64位,可以忽略。
        proton是独立运行与steam客户端没有什么关系,运行不了去protondb看别人运行反馈。
        选择正确的proton版本。
        特别提醒Proton 8.0 需要Vulkan 1.3以上才能支持。


        IP属地:中国香港4楼2023-10-08 04:03
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          IP属地:中国香港来自Android客户端5楼2023-10-08 04:07
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            IP属地:中国香港来自Android客户端6楼2023-10-08 21:54
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