LowLevelFatalError [File:F:\UE4\UnrealEngine\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 51]
Ran out of memory allocating 2147483648 bytes with alignment 0
KERNELBASE.dll!UnknownFunction (0x000007fefd3b940d) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x000000013ffb5856) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!FMallocBinned::Malloc() (0x000000013ffe9eae) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\public\hal\mallocbinned.h:984]
ShooterGame.exe!FGroupedVFSStreamAsyncArchive::Initialize() (0x000000014002c0d5) + 85 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:2060]
ShooterGame.exe!FAsyncPackage::ReadDependencyOrder() (0x000000014002803f) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:707]
ShooterGame.exe!LoadPackageAsync() (0x000000014002a6d6) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1228]
ShooterGame.exe!LoadPackageAsync() (0x000000014002a78e) + 33 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1237]
ShooterGame.exe!ULevelStreaming::RequestLevel() (0x00000001408628a1) + 147 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\levelstreaming.cpp:465]
ShooterGame.exe!UWorld::UpdateLevelStreamingInner() (0x0000000140a4e4a7) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\world.cpp:2432]
ShooterGame.exe!UWorld::UpdateLevelStreaming() (0x0000000140a4e7d4) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\world.cpp:2530]
ShooterGame.exe!UGameViewportClient::Draw() (0x00000001407bd596) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\gameviewportclient.cpp:876]
ShooterGame.exe!FViewport::Draw() (0x0000000140a11c8e) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\unrealclient.cpp:1081]
ShooterGame.exe!UGameEngine::RedrawViewports() (0x0000000140796591) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\gameengine.cpp:380]
ShooterGame.exe!UGameEngine::Tick() (0x00000001407986a4) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\gameengine.cpp:969]
ShooterGame.exe!FEngineLoop::Tick() (0x000000013f9f60d9) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2303]
ShooterGame.exe!GuardedMain() (0x000000013f9f097c) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:139]
ShooterGame.exe!GuardedMainWrapper() (0x000000013f9f75ba) + 5 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013f9f76e8) + 8 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00000001418d6e75) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000770959ed) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00000000771cc541) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00000000771cc541) + 0 bytes [UnknownFile:0]
Ran out of memory allocating 2147483648 bytes with alignment 0
KERNELBASE.dll!UnknownFunction (0x000007fefd3b940d) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x000000013ffb5856) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!FMallocBinned::Malloc() (0x000000013ffe9eae) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\core\public\hal\mallocbinned.h:984]
ShooterGame.exe!FGroupedVFSStreamAsyncArchive::Initialize() (0x000000014002c0d5) + 85 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:2060]
ShooterGame.exe!FAsyncPackage::ReadDependencyOrder() (0x000000014002803f) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:707]
ShooterGame.exe!LoadPackageAsync() (0x000000014002a6d6) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1228]
ShooterGame.exe!LoadPackageAsync() (0x000000014002a78e) + 33 bytes [f:\ue4\unrealengine\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1237]
ShooterGame.exe!ULevelStreaming::RequestLevel() (0x00000001408628a1) + 147 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\levelstreaming.cpp:465]
ShooterGame.exe!UWorld::UpdateLevelStreamingInner() (0x0000000140a4e4a7) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\world.cpp:2432]
ShooterGame.exe!UWorld::UpdateLevelStreaming() (0x0000000140a4e7d4) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\world.cpp:2530]
ShooterGame.exe!UGameViewportClient::Draw() (0x00000001407bd596) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\gameviewportclient.cpp:876]
ShooterGame.exe!FViewport::Draw() (0x0000000140a11c8e) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\unrealclient.cpp:1081]
ShooterGame.exe!UGameEngine::RedrawViewports() (0x0000000140796591) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\gameengine.cpp:380]
ShooterGame.exe!UGameEngine::Tick() (0x00000001407986a4) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\engine\private\gameengine.cpp:969]
ShooterGame.exe!FEngineLoop::Tick() (0x000000013f9f60d9) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2303]
ShooterGame.exe!GuardedMain() (0x000000013f9f097c) + 0 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:139]
ShooterGame.exe!GuardedMainWrapper() (0x000000013f9f75ba) + 5 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x000000013f9f76e8) + 8 bytes [f:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00000001418d6e75) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000770959ed) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00000000771cc541) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00000000771cc541) + 0 bytes [UnknownFile:0]