步骤1)(准备好你的图片)创建一个将放置您的spriter项目的项目文件夹。然后在子文件夹中添加你将用于创建动画的PNG图像。例如:如果你是为一个platformer游戏创建一个动画,你可能首先创建项目文件夹并命名为“platformer”,然后在文件夹中创建其他文件夹并命名为“”hero”, “mushroom”, “turtle”, “effects”, “sub-boss” 等,在每一个文件夹中,您将使用文件夹中的图片去创建各个人物或物品的动画。
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Step 1) (Getting your images ready) Create a project folder which will be used for your Spriter project. Then add sub-folders in which you should organize the PNG images you'll be using to create your animations. For example: If you were creating animation sets for a platformer game, you might first create the project folder and name it “Platformer” and then inside that folder you would create other folder named ”hero”, “mushroom”, “turtle”, “effects”, “sub-boss” etc and within each of those folders you'd place the images you'll be using to create and animate those respective characters or objects.